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Tj'ièn

My thoughts on game design and my professional achievements.

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Blue Giraffe, Portfolio

Criminal Minds

Blue Giraffe, Portfolio

Doctor’s Oath

Abstraction Games, Portfolio

Ark: Survival Evolved

Blog

Future F2P Musings

May 6, 2021May 6, 2021 Tjien

Thoughts on the future of F2P

  • Extending F2P current direction
  • Practicality: ♥ • • • •
  • Theoretical: ♥ ♥ ♥ ♥ ♥
Continue reading “Future F2P Musings”
Blog

Vision Holders

April 29, 2021May 6, 2021 Tjien

Great products need them

  • And great teams need them too
  • Practicality: ♥ ♥ ♥ ♥ •
  • Theoretical: ♥ ♥ ♥ ♥ •
Continue reading “Vision Holders”
Blog

IAP and Player Agency

September 16, 2019September 16, 2019 Tjien

Where to find value for players

  • Investigating IAP and Player Agency
  • Practicality: ♥ ♥ ♥ ♥ •
  • Theoretical: ♥ ♥ ♥ ♥ ♥
Continue reading “IAP and Player Agency”
Blog

Author, Actor, Audience

January 28, 2018August 3, 2021 Tjien

Scaling player participation

  • Investigating player participation types
  • Practicality: ♥ ♥ • • •
  • Theoretical: ♥ ♥ ♥ ♥ ♥
Continue reading “Author, Actor, Audience”
Blog

Play supporting story

January 22, 2018August 3, 2021 Tjien

Enlarging story with game mechanics

  • A practical way to use Tension Maps
  • Practicality: ♥ ♥ ♥ ♥ •
  • Theoretical: ♥ ♥ ♥ • •
Continue reading “Play supporting story”
Blog, Uncategorized

The Time is Nigh

January 16, 2018January 17, 2018 Tjien

Breakthrough of a genre

  • Talking about the future
  • Practicality: ♥ ♥ • • •
  • Theoretical: ♥ ♥ ♥ ♥ •

Continue reading “The Time is Nigh”

Blog, Uncategorized

Screen time

December 31, 2017 Tjien

Finding a parental balance

  • A personal write up
  • Practicality: ♥ • • • •
  • Theoretical: ♥ • • • •

Continue reading “Screen time”

Blog

Tension

November 7, 2017November 10, 2017 Tjien

Exploring my anxieties

  • A personal write up
  • Practicality: ♥ • • • •
  • Theoretical: ♥ • • • •

Continue reading “Tension”

Blog, Design Tips & Tricks

Quick Tip: Name your work

June 28, 2017September 3, 2017 Tjien

Name it to nail it

  • Quick Design Tip
  • Practicality: ♥ ♥ ♥ ♥ •
  • Theoretical: ♥ • • • •

Continue reading “Quick Tip: Name your work”

Blue Giraffe, Portfolio

Hospital Heat

May 23, 2017August 5, 2021 Tjien

Drama Filled Time Management

  • Game Design & Level Design
  • Involvement: ♥ ♥ ♥ ♥ ♥
  • Release: 2017

Continue reading “Hospital Heat”

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