Forcing Creativity
What many designer get wrong
- A simple guide to creativity
- Practicality: ♥ ♥ ♥ • •
- Theoretical: ♥ ♥ ♥ • •
What many designer get wrong
Thoughts on the future of F2P
Great products need them
Where to find value for players
Freemium Drama to F2P Extravaganza
Scaling player participation
Enlarging story with game mechanics
Breakthrough of a genre
Finding a parental balance
Exploring my anxieties